Jack, here's a great demo of graphics horsepower for topic maps and
related info about the motivation for the Talkmine testbed at LANL:
Demo of hyperbolic tree directory for a Universal Library.
< http://www.ulib.org/webRoot/_hTree >
Biologically Motivated Distributed Designs for Adaptive Knowledge
Management < http://www.c3.lanl.gov/~rocha/SFI99.html > and its
"Talkmine" testbed < http://www.c3.lanl.gov/~rocha/lww > based on some
aspects of Pask's Conversation Theory, including an XML repository.
Pask proposed the abandonment of the concept of learning as a one to one
mapping of real world to mental categories, for a dynamic, internal,
self-organizing process of coming to know, constrained by developmental
interaction with an environment and fellow "knowers". <
http://www.c3.lanl.gov/~rocha/ijhms_pask.html >
Enjoy,
John
Jack Park wrote:
> I've been hacking around for many, many moons these days, looking for
> the
> simplest way to be able to "draw" topic maps. Well, my latest hack
> seems
> pretty simple. Right now, a user can draw simple maps, then save them
> as
> XTM documents. Soon, it will be able to import XTM documents.
>
> A screenshot of it and a dump of its saved file can be viewed at
> http://thinkalong.com/nex/SimpleEngine.pdf
>
> When it's a bit farther down the road, I'll put it up in the cvs at
> http://nexist.sourceforge.net. At this time, I'm not even sure the XTM
> is
> correct. What's missing:
> import
> representation of x,y location in the XTM document (likely to be
> some kind
> of <variant> object
> and/or layout engine that takes an imported map and decides
> where to
> locate the nodes
>
> In the end, I'd like to do something similar with Jazz (pan & zoom),
> but
> that's far too complex a project for the time being.
>
> I tend to think that whatever user interface an OHS will eventually
> have,
> we will likely plenty of graphics horsepower.
>
> Cheers
> Jack
>
>
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This archive was generated by hypermail 2b29 : Tue Jul 24 2001 - 05:43:30 PDT