http://www.joystick101.org/?op=displaystory;sid=2001/9/8/163625/1339
He has an interesting take on story telling, games, and education.
I have thought all along that narrative games were a powerful way to engage
learners in some activity. Bushnell says this:
"by jccalhoun: What does he think about narrativity in gaming, since many
of his games (if not all) cannot be said to have a real storyline.
Nolan Bushnell: Well I think that there's movies in which it is all story
and simple little trick games, where there's no story at all and the gamut
in between. I think that storytelling in general can be hurt by gameplay,
because one of the essence of a good story is losing yourself. When you put
too much interactivity into it, you keep pushing the person into their own
body, so they can be somewhat vicarious, but not as vicarious as they can
be in full-immersion movies "
Back to the drawing board?
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