[ba-ohs-talk] Thinking about asynchronous IBIS (possibly longish, sorry)
At http://groups.yahoo.com/group/unrev-II/message/40
I mentioned the idea of a Glass Bead Game. Certainly not an original idea
of mine; rather, it came from Hermann Hesse, and has been picked up in a
lot of places (just google it to find out!). (01)
Briefly, a GBG is one in which there is a BeadMaster -- a kind of
facilitator. As I understand the GBG, the BeadMaster has a lot of power
over the direction of the game. As I have watched Jeff Conklin
facilitating IBIS discussions, I tend to believe that a facilitator is not
in the act of exercising power over the direction of the discussion,
except, perhaps, to try to keep it on track and seduce buy-in from the
participants from time to time. In contrast, a BeadMaster analyzes the
"moves" offered by the participants, and decides on the next directions for
the game. (02)
I've been following the arguments that IBIS does not work well (fails?)
when done in non-face-to-face, asynchronous activities. Because I am
interested in taking the IBIS formalism into classrooms situated in
widely-different time zones, I am motivated to ponder this stated weakness.
I am imagining three scenarios that try to describe the differences in
possible approaches. (03)
Situation A: asynch unfacilitated IBIS at a web site
A question is posed
Students post responses
Responses go straight to the web site
Students later respond to responses
continue (04)
Situation B: asynch facilitated IBIS at a web site
A question is posed
Students post responses
Responses go to a hidden site for evaluation by facilitator(s)
Facilitators post responses that are, indeed, responsive
Students later respond to responses
continue (05)
Situation C: asynch BeadMaster-facilitated IBIS at a web site
A question is posed
Students post responses
Responses go to a hidden site for evaluation by facilitator(s)
Facilitators summarize responses and post new question
Students later respond to new question
continue (06)
Now, I'm looking for excuses to pursue Situation C.
Thus far, I am able to generate the following positive responses:
This kind of "facilitation" allows facilitators (teachers in an education
scenario) to track outcomes in the learning process
This kind of "facilitation" forces the discussion to stay on track
and the following negative responses:
Requires a huge amount of work on the part of the facilitators
Provokes a potentially long response time, with consequent loss of
pedagogic value in the process (07)
Contrasting to Situation B, but in relation to C:
positive:
Takes less effort on the part of the facilitators
Opportunity for quicker response time
negative:
Less opportunity for track and evaluate progress and outcomes
May not achieve "convergence" in the direction of desired outcomes as
quickly (if ever) (08)
I've ignored Situation A, because it is the situation most capable of
allowing for chaotic results and poor learning outcomes. Of course,
Situation A is really a "quick and dirty" way to get things started, but at
what cost? (09)
At the meta-level, it seems that there is more to say about Situations B and C.
In both cases, it's possible to archive and make available (at the end of
the learning session) *all* responses, and all discussions taken between
the facilitators. Indeed, the facilitators (assuming a group of > 1
teacher) could/should be operating in their own IBIS session, one that
cycles the same question dealing with evaluation of the present round of
learner responses. I offer the conjecture that there is a huge amount of
information in such archives from which entire learning activities centered
on *critical thinking* can happen. (010)
Returning to my comparison of Situations B and C, I remain interested in
experimenting with Situation C, the combination of BeadMaster behaviors
with the facilitation of IBIS-like discussions. I base that bias on the
notion that the tradeoff between response-cycle time and achievement of
desired outcomes weighs (in my naive judgement) in favor of improving
response time with experience making Situation C a desirable exercise. (011)
A couple of EUROs on the table.
What? (012)
Jack (013)