Re: [ba-ohs-talk] OHS version plan
> I'd be interested to understand the rationale for versions. (01)
Roughly a simplest first ordering, based on my own limited
knowledge of how to put stuff together from zero.
It's not absolute - more a document to trigger movement. (02)
> I would then
> want to play what-if games, such as, what if NODAL comes online while
> version 1 is being constructed, enabling some leaps to version 3 right
away? (03)
"Go ahead, make Doug's day." (04)
--
Peter (05)
----- Original Message -----
From: "Jack Park" <jackpark@thinkalong.com>
To: <ba-ohs-talk@bootstrap.org>
Sent: Friday, June 21, 2002 7:33 PM
Subject: Re: [ba-ohs-talk] OHS version plan (06)
> At 07:19 PM 6/21/2002 +0100, you wrote:
> >Hi,
> >
> >In case anyone is interested I've taken one of the outlines from
> >http://www.bootstrap.org/augment/ALLIANCE/980.html
> >
> >and added an indication of how versions of implementations could
> >creep toward the full OHS.
> >http://www.concept67.fsnet.co.uk/bootstrap/
> >Hopefully the colour-coding is fairly obvious.
> >
> >HTH,
> >--
> >Peter
>
> Very interesting, Peter, and a useful anchor to sort some things out.
>
> I'd be interested to understand the rationale for versions. I would
then
> want to play what-if games, such as, what if NODAL comes online while
> version 1 is being constructed, enabling some leaps to version 3 right
away?
>
> Cheers
> Jack
>
> (07)