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Re: [ba-unrev-talk] Extending the 3 R's


http://academic.brooklyn.cuny.edu/education/jlemke/papers/hypermodality/
travels1.htm
"Multiplying Modalities:
Presentational, Orientational, and Organizational Meaning    (01)

"If we are concerned with the kinds of meaning that can be made with
hypermedia, we need to examine two kinds resources that extend beyond
the affordances of plain text. One of these is the semantics of
hypertextuality, which will be considered in the next section. The other
is the semiotics of multimedia, particularly the integration of verbal
and visual resources for meaning.    (02)

" I take the position that, fundamentally, all semiosis is multimodal
(cf. Kress & van Leeuwen 1996, Mitchell 1994): you cannot make meaning
that is construable through only one analytically distinguishable
semiotic resource system. Even if for many purposes we analytically
distinguish the linguistic semiotic resource system from that of
depiction or visual-graphic presentations, and both from others such as
the music-sound system or the behavioral-action system, the fact that
all signifiers are material phenomena means that their signifying
potential cannot be exhausted by any one system of contrasting features
for making and analyzing meaning."    (03)

[...]    (04)

--
Peter    (05)



----- Original Message -----
From: "larens imanyuel" <larensi@yahoo.com>
To: "Unfinished Revolution" <ba-unrev-talk@bootstrap.org>; "Annalee
Saxenian" <anno@sims.berkeley.edu>
Sent: Friday, June 14, 2002 8:29 PM
Subject: [ba-unrev-talk] Extending the 3 R's    (06)


> Part of the unfinished revolution is to use the extra
> degrees of freedom of computer-human interfacing to
> extend our basic 2-D recording techniques based on our
> long use of pen and paper.  My keyboard-mouse
> interface
> incorporates a pair of 2-D key arrangements derived
> from the typewriter and adding machine of a century
> ago
> plus a 2-D pointing mechanism.  With this I spend a
> lot
> of time reading images of ink-on-paper in .pdf format.
>
> Last week I was at a workshop on Finsler Geometry at
> which the lecturers either used oral-whiteboard mode
> or oral-transparency mode, while spending a fair
> amount
> of time gesturing and drawing in the air with their
> hands to convey the geometrical meaning of what they
> were saying. The hand motions won't be in the printed
> reports of the meetings.
>
> Can anyone give me references to good analyses of how
> to create a well integrated system of communication
> that:
>
> 1) Is fast and flexible, using the many degrees of
>    freedom of the hands and limbs (and voice),
>
> 2) Incorporates versions of the dominant current modes
>    of recording as special cases to allow economic
>    transition to the new system,
>
> 3) Has both reliable logographic and phonetic modes
>    of writing that can incorporate and extend our
>    contemporary mathematical and alphanumeric symbols,
>
> 4) Allows tagging of points in a higher dimensional
>    geometrical space of navigation with writing to
>    create a mathematically effective virtual reality,
>
> 5) Is physically arranged to allow effective team
>    communication and mobility within complex
>    intelligent-machine rich environments, and
>
> 6) Has good consensus-building social features?
>
> I see that this is possible in the near future,
> because computing technology is reaching the point
> where the necessary interfacing calculations can be
> done in real time.  The more difficult part is
> creating a credible business and organizational
> model to deal with the costs of switching to the new
> system. Part of such a model needs to be an
> explanation of how the new system is an effective tool
> for allowing people to understand more advanced
> mathematics than is in the customary curriculum, and
> thus is a good tool for developing the bio-, nano-,
> and materials technology of the coming century.
>
> Another part of the social problem is to overcome the
> mythology that the next dominant computer-human
> interface will be "invisible" and "easy" to learn.
> Cultures embellish their empowering technologies with
> games, disciplines and art, so that people are guided
> to learning how to use the power inherent in the
> technologies.  The next computer-human interface will
> be no exception.  It will lead to more collaborative
> work and to more specialization. Since it will enhance
> both desirable features and undesirable aspects of our
> technology culture, a realistic anthropological view
> is needed in analyses.
>
> Since I already understand most of the basic
> mathematics, science, and engineering of the problem,
> I am particularly looking for concepts of how best to
> merge current informational techniques and efforts
> into the new system.
>
> larens imanyuel
>
>
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>    (07)