Re: [ba-unrev-talk] Scopeware
da - dan ancona wrote: (01)
> I have a slight problem with Gelertner's approach, too. It seems like the
> way to design a system like this is to create something small and useful
> and either free or very inexpensive and evolve it from there. They
> monolithic development and sale of very expensive licenses to a very small
> number of customers approach seems so 1995 to me. :) (02)
My inclination is to agree. While a business model requires income, a
"revolution model" requires adherents. The most successful revolutions
of the last decade have utilized both:
* free viewer software to see stuff (browsers, pdf viewers)
* simple ways to copy and modify things to create simple stuff (HTML pages)
* pay-to-play software for creating large &/or custom things easily
(HTML editors) (03)