>Actually, I note in one of Simon Buckingham Shum's papers in the D3E
>environment
><http://d3e.open.ac.uk/general/negotiating-org-mem/>http://d3e.open.ac.uk/general/negotiating-org-mem/
>"Negotiating the Construction of Organisational Memories ",
>that the gIBIS implementation notation shown has a mixed +/- icon for an
>argument.
>Interesting.
Yes, QuestMap allows you to declare an argument as + (Pro) or - 
(Con), or +/- (Neutral Argument)
In a particular mode (Quicklinking turned off) if a + is linked to an 
Idea via a negative link, then the + is changed to a +/-
(and vice-versa)
Other notations use calmer icons (you can turn these off in QMap as 
well), but these ones highlight the gestalt quickly.
It's designed for very rapid capture. Obviously, if something is a 
Pro to one Idea, it may be a relative Con to others, but unless you 
make those links explicitly (more overhead), it remains there 
displayed as a Pro.
This move to explicit Pro and Con node types is different to 
'classic' IBIS (possibly it was a marketing ploy!). It's better to 
load the LINKS with the semantics, leaving the nodes neutral to play 
whatever role between 2 nodes that the links infer.
Simon
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